@cheesebox Are we still on the trigger, or are we on a property (The device)?
Nevermind, I figured it out by myself.
@cheesebox How do you code it to when the loop has run seven times it ends the game, but first does a check to see what ending you get.
If anybody knows how, feel free to help! (Using the guide above)
Put an âadd 1 to a separate propertyâ before the entire block. At the end, have it broadcast on a channel. A checker should receive on that channel and check if the property is equal to 7. If so, check for the ending (have a counter, where each number is a different ending), activate that end game widget, and end the game. Hope this helped!
Put broadcast message on channel 'loop'
at the end of the block code. Also add a broadcast message on channel 'reset'
Create a new block for receiving on channel 'reset'
, and have it set time
to 9 again. Then put down a counter, and have it increment when receiving on âloopâ. Set it to have a target of 7. Once it reaches that target, have it broadcast on a channel to deactivate the trigger and do whatever else happens after the loop ends.
Iâm so very, very sorry!!! My parents made me get off my computer, and wouldnât let me get back on! I will work on it ASAP (like right now)!!!
And again, Iâm very sorry I didnât get it done yesterdayâŚ
For that youâll need these two devices:
A checker and a repeaterâŚ
You mean a checker and a triggerloop, right?
For the Repeater, follow these settings:
These donât really matter, itâs up to your game:
Give me feedback on if this is goodâŚ
I canât do the Checker right now, I have to go, but Iâll do it ASAP (hopefully in like, an hour)!
Thanks!
Wait, what???
We have been talking about this for a long while, and Iâm pretty sure I know what he meansâŚ
So thanks anyway!
A triggerloop is just a far superior replacement to a repeater, which is why I suggested it, if thatâs what youâre asking.
Oh. OkayâŚ
Thanks for letting me know!
Okay. I think I know how you want to do it! This might look like madness, but I know it might workâŚ
They should all be in this format, except with the times changed by two hours:
Tell me if this satisfies you!
Thanks!!!
Mark a solution.
Why???
It hasnât actually been solved yet!
Oh, by the way @Coolerthancoolest, he wonât be back for a whileâŚ
Oh there is just so many answers.
Oh. Sorry. I thought you were trying to rush us.
I didnât mean to be rudeâŚ
so what im understanding here is that you need to make blocks trigger in order which is not possible unless a delay block is added because if there is no delay in the block code it will not carry over to the next channel triggered block so here i made the suggestion on nolt for look it up and it might make whatever ur trying to do possible
Can you put that in English, not Nerdish, pleaseâŚ