How do you put
When receiving on channel- set property value ____
In a block multiple times for when receiving on different channels?
you want a trigger, then add a block when triggered. Make it use set property value to whatever value you want. change trigger when receiving on to the channel you want to use
So if I want it to receive on multiple channels, would I just make multiple triggers with the same block code? @GimNerd22
yeah, just change the trigger on receive channel for each one
Wait a minute, do you just use a text instead of a number?
Nevermind I solved it myself lol
How do you do this? I need an explanation. I need help with updating the game overlay when the property is updated.
What game are you making on gimkit??
A game where you have to escape a time loop. to dumb it down for you, what I’m trying to figure out is how to update the time.
Somebody help me with this please. This is vital to making the game. If I don’t figure this out, I can’t finish my game. Please!
help us out here, plz!!!
@GimNerd22 Help me out please. It is very much appreciated.
To explain, I want the property to be a certain time and I want it to be on a game overlay, and I want it to update the game overlay when it updates the property.
If anyone else knows how to do this, please explain it to me.
I edited it, so it’s less complicated
I just might…
Give me a second to test real quick, though…
By ‘certain time’ do you mean a certain amount of time after something has happened?
I mean that the the time is a property that’s updated
That might just help me!