I need gameplay ideas for my game - Knockback Pit

I’m making a game similar to The Pit from Fortnite, but with fragility. I’ve run out of ideas at this point so I’m asking you all, what should I add?
And no, the game is not published and that’s not the real name so this isn’t advertising.
For context, The Pit is your average Free For All battle map with a square arena and every [gadget] available, usually it uses health and Shield but this version has fragility.
I’ve already added a damage boost upgrade and a speed boost upgrade.
Edit: Nobody’s noticing this what

For the people that don’t know what ‘The Pit’ is, could you add some context?

1 Like

Alright

1 Like

bump haha
my brain is cooked from school and I need ideas

you didnt awnser this

1 Like

read the main post again. they did.

2 Likes

nvm im just bl1nd lol

1 Like

Off topic, but very real :joy:

Anyways, I can help! What ideas do you need?

when Josh adds moving sentries to GKC and makes them come with the season ticket, add a Sentry upgrade that shoots players for you and moves

Maybe have a life steal mechanic?

1 Like

bomp bamp bump

Got a solution?

this is just a gathering of ideas, there’s no single solution I’m just writing these down to use in my game

1 Like

Don’t worry I can notice loud and clear

Here is some stuff you can add:
Each knockout heals you 15 hp or shield
Power consumables
or classes perhaps

someone finally dug this topic out of its grave yippee :partying_face:

Yeah I should probably add siphon

Already added items

Maybe… might take a bit though.

Perhaps a way to build?
Or you could add sentries around the map to do some trolling (when you knock em out you don’t gain anything)

I have an item spawner that spawns dynamic stone to build, and gives players a pickaxe.