HI,IM SPYDECRAFT AND I MADE THE FNAF 1 MAP IN GIMKIT.
How do you make cams
Haiasi
November 14, 2023, 10:45pm
2
You could use teleporters and overlays to move onto the next cameras but then you would have to make the movement opportunities longer becaude it would be almost impossible to beat unless you get godlike rng.
Apoll02
November 14, 2023, 11:57pm
3
You might want to change the title so it sounds less off-topic, and gives an idea of your question.
1 Like
You could use this design for the security cams.
Also, there is a guide on this.
This guide will help you make a security camera room.
Concept
This approach teleports players to the room the “security camera” is in. It hides the person behind a prop, and uses camera view to help the player see the room.
Limitation
This guide only supports rooms that about the size of the screen the person is playing on.
Implementation
First, make the security camera room. Place a hidden button that says “Watch security camera”. To make it so that multiple people can’t be in the securit…
Make sure to mark a solution!
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Haiasi
November 15, 2023, 10:05pm
6
This might help!
I was planning to make a guide on this, here’s what I’m planning to use:
Draining Power/Opening and Closing Doors
Basically, there are Overlays on the Top Left and Top Right of the screen called “Close Left Door” and “Close Right Door.”
When you click the “Close Left Door” button, it shows the “Open Left Door” Overlay and so on.
(Close Left Door) Button Pressed > (Open Left Door) Show Overlay
(Open Left Door) Button Pressed > (Close Left Door) Show Overlay
(Close Right Door) Button Pressed >…
I’m currently working on my TUG to FNAF and it should be out in about a week if I don’t procrastinate.
1 Like
sorry, I’m a bit late to this but I made a guide to this, with the animatronics able to attack you and with multiple cams:
camera system (fixed): in this guide, I will show you how to make a camera system with interchangeable buttons, all while still being able to get attacked
in this guide you will need: 2 (3 optional) teleporters
1 zone
2 (3 optional) game overlays
4 (8 optional) barriers
1 (2 optional) any prop
so, to start we’ll need to place down 1 teleporter where you want the player to teleport when looking at the cams. now place 4 barriers around the teleporter.
when done correctly it should look like t…
system
Closed
December 8, 2023, 3:14pm
8
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