So I’m working on a map where the player goes through different seasons of the year as they progress and I don’t know what mechanics to add
maybe have missions where they have to survive and thrive!
try useing this, guide for a little help. But I would just make a timer and when time reaches a certain time, props despawn and spawn in the next season of props, like green tree, then orange tree.
lore definitely lore and maybe a couple missions to do for the lore b4 you can move on to the next area
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