How to put a waypoint on every player in the game!

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Early bump , because….

Happy birthday, Clic!

Happy Clic, Birthday!

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Happy birthday @ClicClac! :partying_face: :partying_face: :partying_face:

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Thank you both so much! Hopefully, I’ll have another amazing game/guide when I come out of retirement! Thank you forums, and see you later!

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BUMP because erm what the sigma :skull:

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(o7 clicclac)

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And is there a way instead of putting a waypoint on the player, their name would get put into a text box? I know this is a lot to ask but I’m shoooting my shot

Try this guide:

Can someone wikify this guide so I can re-add the pictures? Thanks!

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Got you Clic, there you go. It’s a wiki!

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Thank you!

@Bird, could you also add a :green_square: into the title?

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thanks for the guide! I’m activating this with a button instead of a lifecycle, so is there any way to make it so that only the player who pressed the button can see everyone’s waypoint, and nobody else can see it?

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I think waypoints can be activated/deactivated, so we can use that to our advantage!
Have this exact setup, but have another lifecycle wire to a relay (for all players) wire to the waypoints to deactivate them all.
Next, make sure the waypoints have an active scope of player.
When the player presses the button, activate the waypoints!
Hope this helps!

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bump!

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