This is based on a io game (which I can’t say or else this might get taken down) where you get random items and have to survive!
This is more complicated then the other on heh heh…
Required:
How getting knocked out works (finished)
Since in the game where you get knocked out you don’t respawn, place down a lifecycle
Then you should just be turned into a spectator easy!
The void (finished)
This is for when you fall into the void
The void should check you have a respawn stick
If it succeeds you should just respawn back on the tower you were assigned
If it fails you should be turned to spectator:
The towers (finished)
There should be evenly , non-jumpable spaced towers for each player (By getting a player-spawner for team 1, team 2, etc.)
Do this for the whole map so that there should be 33 players able to play since they’ll be 33 towers.
How to not overflow (finished)
This is basically to stop the overflow process in which you can’t pick the items you want:
Go in each item granter and set don’t grant, that way the players will only be granted items when a slot is empty
How game should be set up (finished)
Go in settings:
Go in map options and set it for free for all:
Go to items and make 5 slots, and no infinite refills
The randomize... er (finished)
This basically randomizes what you get from common to lucky (hence ‘lucky towers’)
Really complicated, not because its hard, because it takes a long time
First part:
Broken down:
This should be free for all, so make the relay a single player on each team
Wire the trigger from the relay to the trigger (i’ll explain the importance of the trigger in a minute)
Then wire the trigger to a wire delay with 3 seconds
Second part: The trigger… heh heh, i hated this part…
Get a block code when triggered and go inside
This will show 14 items, but if you want everything in the game, just keep adding
The next part just takes long, make a number and every item coordinated to one
Third part: item granters
Get every item and attach it to every channel for each item (example: respawn stick channel goes inside the brown seed, which is used as the respawn stick).
Optional:
World borders
This isn’t in the actual game, but usually I dont want people building to infinity, so lets make a border
This is like the pirates game, so don’t think its any different!
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