I am making a map where one player is a boss, fighting off all other players. They are stacked. The goal of the boss is to knock out all other players and the goal of the other players is to knock out that player. How do I make the game end when that one player is knocked out and/or when everyone on the other team is knocked out?
Check out this help topic. It has a good amount of content in the replies.
I think you could use a checker to check for a team’s value. Or you could make a live player count.
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