How To Make A Working Captain America Shield

This is my first guide, so any feedback is very appreciated. This guide is long, but so, so, so worth it. With that, let’s get to it! :shield::man_superhero:

Items Needed

In order:
Button - 1x
Game Overlay - 1x
Health Granter - Any Amount
Trigger - Any Amount
Lasers - 3 For Every Two Triggers
Shield Prop - 1 For Every 3 Lasers
Optional:
Item Granter - 1x
Health Granter - Any Amount
Checker - 1x2. 3.

It’s best if you separate the devices into groups.
(Button, Game Overlay, Health Granter, Item Granter)
(Trigger, Lasers, Shield Prop)
(Checker & Health Granter)5. 5. 7.2. 3. 3. 4. 3.

Device Set Up
  1. Put the Button where ever you want the player to gain the ability to throw the shield, as if they were given the shield. You can either transmit on channel (Throw Shield) or wire the Button to the Game Overlay. Also, wire the button to an Item Granter and grant the player with an item that no other player can get.

  2. Set the Game Overlay to button. I prefer the button to be on the bottom left or right, but do you can you do boo. Make it to where whenever the overlay button is pressed, it transmits on Shield 1. Make the Game Overlay’s scope set to player.

  3. Place the triggers in pairs like so:

You can add as many as you like.
On the top left trigger, make the settings like so


  1. Wire the top left trigger to the top right trigger. Make the wire say: Triggered —> Trigger

  2. Make the left trigger’s settings like so:


  3. Wire the top LEFT trigger to the one below it and make it look like Triggered —> Trigger
    Make the second left trigger have the same settings as the first one, but with no Trigger When Receiving On setting and the When Triggered Transmit on setting set to Throw 2.

  4. Do the same thing you did with the top pair of triggers with the second pair, and every other pair you have. Make sure that with each pair, the Throw # and Off # match and increase with each number of trigger pairs.

Shield & Damage

After you’ve finished setting up the background devices, you can finally move onto building the bouncing (and damaging) shield.

  1. Choose a starting point. This is where the shield will start the throw.
  2. Place 3 red, white, and blue lasers down. They should start at the starting point and end where ever you want the shield to bounce from (Like a wall or a prop). The settings the first group of lasers should look like so (Bold Means that that setting is the same for every single laser):
    Active on Game Start: No
    Activate When Receiving On: Shield 1
    Deactivate When Receiving On: Off 1
    Laser Group: Shield 1
    When Player Hit, Transmit On: Shield Damage
    Do this with each group of lasers, but increasing the laser group number and the Shield # and Off # channels with the triggers that control them.
  3. Add a patriotic shield to the point where the first group of lasers hit a prop or wall and make its settings look like so:
    Visible on Game Start: No
    Show Prop When Receiving On: Shield 1
    Hide Prop when Receiving On: Off 1
    Prop Damage Enabled: No
    Use this same technique, increase the Shield # and Off # channels with the triggers that control them.
    AND YOU’RE DONE!!
Extra

In order to make sure the person who “throws” the shield doesn’t get hurt by them, place down a checker.

  1. Make the Checker’s settings look like so:
    Check When Receiving On: Shield Damage
    When Check Fails, Transmit On: No Damage
    And then on Check #1
    Check Type: Item Amount
    Item: Whatever you granted the player earlier
    Comparison: Equal to
    Value: 0
  2. Place down a Health Granter and make it to where it grants the total amount of damage that the shield takes away, to the player again.

For some extra fun, place down some Health Granters

  1. Make the Health Granters grant only shield health, and fill it up all the way.

And there you have it! A working, bouncing, animated, damaging Captain America shield to use in your game. If you have any questions at all, feel free to ask away! Thanks for reading.

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0 voters
8 Likes

You should add pictures. Only the old guides had their photos purged. It would really help with the mechanics.

1 Like

Alrighty, will do! Thank you for clarifying that for me

2 Likes

Also, make sure that the Game Overlay’s scope is set to player, I forgot to put that in the guide.

1 Like

you have time to edit it. You very recently posted it.

Btw, there’s a time limit on how long you can have before you cant edit your topic anymore, so make sure everything’s set and ready before posting, but that’s a pretty minor detail, so it doesn’t matter much. Double check always

3 Likes

If you click on this button when building the poll, you can add the question the poll is answering. This way people aren’t confused about what you are asking. Since you could be asking about the quality, difficulty, etc.
image


Also, when you add those images, I’d advise you to add a finished product in the form of a Gif. You can search up online, video–>Gif converter.

2 Likes

Thank you so much I really appreciate your help @WSG! Do you know which button to press when building the poll?

2 Likes

let me know when you run out of editing time and i’ll make it a wiki for you
(as soon as i can)

1 Like

I just did just as I finished remaking the poll, thanks

2 Likes

It might be just me, but I don’t see the update to the poll. Just to make sure, it should be here:

Poll


1 Like

It’s not just you, I ran out of editing time before I could publish it :frowning: sorry

1 Like

Ah, well @Kat_aronii, can you change this to a wiki for the OP? Or any TL4 and above if you see this.

2 Likes
1 Like

Can y’all see the gif?

1 Like

Yeah
Just add pics maybe?
But it’s kind of simple (words)
so thx for the guide!:slight_smile:

2 Likes

yes I can!

just to make more words this really helps

2 Likes

made the guide a wiki for the op.

3 Likes

thanks so much this guide really helps!

2 Likes

You’re welcome, I’m glad I could help! Do you have any questions, suggestions, etc.?

no I do not but thanks anyway