Hello! This is my first guide, so plz don’t judge!
So first let’s make the laser door! I used triggers but for this guide let’s use the area devise!
now let’s rezie those area devices!
Now take the right one out and add a wire connecting to the prop of choice
(if player interest zone → hide prop)
now copy and do the same thing in reverse (if player exits zone → show prop)
now resize them and put them in the middle of the prop of choice
Now you are done… you want lasers eh? well just add em’ bad boys in!
we will configure the team settings later
Now let’s work on the money generator!
get a vending machine, and make the settings (visible in-game) to no then use these settings also:
also, it doesn’t have to be a cash berry
next place down a lifecycle and a relay, and wire the lifecycle to the relay (event occurs →trigger relay)
then wire the relay to the vending machine (relay trigger → Attempt to purchase) now get a wire repeater and set the delay to your choice (recommendation: 3.5) now wire the wire repeater to the vending machine
(when repeater reiceves pulse → attempt to purchase) now wire the vending machine to the wire repeater
(item purchased → when repeater receives pulse) and you are done! (You can also make it so after purchasing a vending money a money printer or some prop appears to show it making money)!
Now lets create a upgrade room!
but make sure you put the vending machine over a prop of your choice!
now lets make a sentry upgrade!