I have a game where I want to make a trigger broadcast on a channel if a player has a specific name. I have a setup that is currently not working, could someone help me with this?
Here’s my setup:
Lifecycle (Transmits on Game Start)
Wired To:
Relay (All Players)
Wired To (triggers):
Trigger with the following block:
Transmit on channel (triggering players name)
Game Overlay that is player scoped, automatically deactivated, and activates when receiving on “henwo”.
I joined the game while named “henwo”, but the overlay didn’t show up.
WAIT NO I ACCIDENTALLY MARKED A SOLUTION
(my friend found out I was doing it anyways, so I don’t need this anymore anyways.)
I saw a guide with if you had a specific name you get like advantages…
let me see if I can find it
is your block code like this? with the specific name thing, cause you wanna make sure it’s correct (not exact block code, but it should look a little similar)