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create a counter, and hook it up to a property called seconds
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Take a trigger and set the delay to 1 second
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Make the trigger broadcast second when triggered and trigger on received
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Make the counter increase on second
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Make the property send out received when updated and send it out on game start
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Make an end of game widget show the property on game end
Thanks to @twofoursixeight for making this Simple button-activated clock (1/10) guide
And there you go! Have a good day!
3 Likes
Hello. I created a guide that functions similar. You should refrence this as well:
Nice job! This pretty cool!
This is kinda like my guide
But mine includes minutes
Could you add some photos?
You can just have the clock count up in map settings