How to make a sentry apper when there are only 2 players left

how to make a sentry appper when two players are left

This is a Help topic.
Have you searched?

Edit: NVM I searched

Still, please move this Help.

1 Like

you could make an area only enterable when there is two people

make a zone transmit on inccounter when player enters
then make the same zone transmit on deccounter when player leaves

make a counter with a target value of two (2) and make the counter increment when receiving on inccounter and decrement when receiving on deccounter

wire counter to barrier when counter reaches target value ---> deactivate barrier

1 Like

building on what @TheCatIsCrazy said, maybe have a item appear? so they can access that room but its locked until then, like using a barrier?

1 Like

Apparently you have not really searched

That gives a property tracking player count, when it is two, transmit a channel(you might want to disable it for the first two seconds to prevent it activating on start)

2 Likes

Use a player counter that triggers a sentry to activate when the player count drops to exactly two.

1 Like