So many people have asked how to make one of these and ive decided to make a guide about it so here i am, if you are wanting to make it to where you can build thats not added in gimkit creative yet. Any way here it is.
STEP ONE
STEP ONE
your going to want to make the layout of your map first. this is what mine looks like:
its just an example. anyway, first you are gonna need a life cycle, trigger an endgame and a zone, the endgame is so that if you touch the lava then the game ends, you can do this differently with lasers so it just damages you but you would only get damaged while touching the laser, anyway, you are gonna have the life cycle listen for game start, have the trigger delay set to how much time you want the player to have before the lava rises, set the trigger not visible in game and does not trigger by collision, wire the life cycle to trigger “event happens-----> trigger” then wire the trigger to the zone “triggered ------> activate zone” NOTE, make sure the zone is OFF when game starts. this is what it’ll look like:
STEP TWO
STEP TWO
allowing the person to see the lava.
get yourself a barrier and wire the trigger up to the barrier “trigger triggered-------> activate barrier”
make sure the barrier is turned off on game start and collision is turned off, make the color what ever you want. this is what it’ll look like when your done.
CONCLUSION
CONCLUSION
then you do that for all the layers and that’s it. if you have any questions on the setting lemme know.
Lemme know what difficulty my first guide was:
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