I know, and I have everything done, the killing, the dead body drop, venting, like 4 tasks, but how do I make it so that it reports only when the body on the floor is picked up, I just don’t understand it
that would help, but when you get killed and drop the item, it grants one to your inventory and it would immediately report it
Can you link the guide that you used? Basically, it uses an IIM with a property. The property broadcasts on a channel when its changed. A checker receives on that channel and checks if the amount of the item is one. If so, it is wired to an item granter that grants -1 of the item. The emergency meeting will also be started by the checker if the check passes.
Ok, here you go
https://forum.creative.gimkit.com/t/how-to-make-a-kill-button-that-drops-a-dead-body/4483/6
I did also use as the base killing cringecarlscotts guide
Make sure to mark a solution!
I got that part down, I will send a screenshot of the devices I have
most of it is for killing, some Is for choosing imposter, and the rest is for sabotages and dead body dropping
Try restarting your setup in case you missed something.
The solution I posted above should work.
Ok, could you send some pictures, I’m bad with properties (And you could maybe make a guide to reporting the bodys)
I can’t get pictures because I’m on mobile.
ok, could you explain in detail (sorry)
Relatable. I’m also currently on mobile. It is possible to send the pictures but almost impossible.
Basically, it uses an IIM with a property. The property broadcasts on “Check For Item” when it’s changed. A checker receives on “Check for Item” and checks if the amount of the item is one. If so, it is wired to an item granter that grants -1 of the item. The emergency meeting should also be started by the checker if the check passes.
could you walk me through it? (again sorry)
this is what I have right now
What is the IIM wired to?