I saw a image on the forum and was wondering how to do it. I also want it to smoothly transition from one color to the next.
blocks in a trigger
use a couple more barriers that are in between then
like this:
Broadcast message on channel: red
Broadcast message on channel: orange
Broadcast message on channel: yellow
Broadcast message on channel: green
Broadcast message on channel: blue
Broadcast message on channel: purple
I mean like how.
The actual process and steps(for a smooth consistent transition)
You could make a thing where you have tons of different colored barriers and after a certain amount of time (you can customize that part to your liking) it changes colors and can switch back and forth. Use this to help ya ; P
Let me know if you need any other help!
The guide you posted just goes through how to make a smoothly shaded barrier using multiple of them for 1 color. I need one that goes through all colors of the rainbow by smoothly transitioning through them.
Thanks for the guide though.
Just use a trigger system to make that!
Sry go excited that I saw my guide had to check this out!
I don’t wanna put thousands of triggers going through every gradient of the rainbow.

Image credit to @Imposta
Do you want to make that?
you could also use wire reapeater chains…
lifecycle connected to multiple wire repeaters that activate and deactivate it but otherwise idk
Thats not wire reapeater chains..
Yes.
Filllerrrr texttt
What u mean wire repeater loops?
Oh wait nvm I already know how to do this; it was just worded differently.
There’s gotta be another way.
Pretty sure there’s not
even if it seems hard, you might have no other choice
I meant wire repeater chains btw
Ok I’ll experiment a bit.
what about this
99% sure that is animation
and about the trigger problem, too bad, just use less colors :|
Or, use the block thing from cat, but use the block Unicode as like a backround █
Oh I think I see what you mean. (like the button, trail and background are inverse colors) But I still want something like this.