So, in FNAF, there’s a clock that shows what time it is (obviously, and also not real time). It starts at 12 AM and their night shift ends when it’s 6 AM. Their goal is to survive and not get caught.
But mine is basically escape a place before it’s 6 AM. The clock starts at 12 and ends at 6 AM.
How do i make this? I know it’s possible, may require some block code.
The clock goes by 1:30 seconds for 12 AM, and at 1-6 AM, it’ll go 1:29 seconds (90 seconds for 12, and 89 seconds for 1-6 AM.) I want my clock system for every 30 minutes, one hour goes down.
For the unit, i’m guessing you’re talking about the clock time. It’s basically like this type of clock:
Instead, you just remove the minutes and put it into a PM or AM. Like this:
12 AM
(just remove the PM, not going to add PM to my game)