I’m sorry, but I am currently purple status and cannot help at this exact moment.
1 Like
I am not sure how to detect that. sorry.
i eat kosmo too froyo
i eat kosmo too froyo
i eat kosmo too froyo
i eat kosmo too froyo
i eat kosmo too froyo i eat kosmo too froyoWi eat kosmo too froyoei eat kosmo too froyo'i eat kosmo too froyoli eat kosmo too froyoli eat kosmo too froyo i eat kosmo too froyomi eat kosmo too froyoii eat kosmo too froyosi eat kosmo too froyosi eat kosmo too froyo i eat kosmo too froyoyi eat kosmo too froyooi eat kosmo too froyoui eat kosmo too froyo i eat kosmo too froyomi eat kosmo too froyoyi eat kosmo too froyosi eat kosmo too froyozi eat kosmo too froyozi eat kosmo too froyoii eat kosmo too froyoei eat kosmo too froyo i eat kosmo too froyo<i eat kosmo too froyo3i eat kosmo too froyo ok, I played it btw :):i eat kosmo too froyosi eat kosmo too froyooi eat kosmo too froyobi eat kosmo too froyo:i eat kosmo too froyo|i eat kosmo too froyoWi eat kosmo too froyoei eat kosmo too froyo'i eat kosmo too froyoli eat kosmo too froyoli eat kosmo too froyo i eat kosmo too froyomi eat kosmo too froyoii eat kosmo too froyosi eat kosmo too froyosi eat kosmo too froyo i eat kosmo too froyoyi eat kosmo too froyooi eat kosmo too froyoui eat kosmo too froyo i eat kosmo too froyomi eat kosmo too froyoyi eat kosmo too froyosi eat kosmo too froyozi eat kosmo too froyozi eat kosmo too froyoii eat kosmo too froyoei eat kosmo too froyo i eat kosmo too froyo<i eat kosmo too froyo3i eat kosmo too froyo ok, I played it btw :):i eat kosmo too froyosi eat kosmo too froyooi eat kosmo too froyobi eat kosmo too froyo:i eat kosmo too froyo:i eat kosmo too froyo
it never decrements at all
the second counter only decrements when one entire TEAM is knocked out
what about when the team starts with no players
instead of the second counter having a starting value of 4, make the starting value 0, and wire a lifecycle to a relay: event occurs —> trigger relay
lifecycle: game start
relay: single player on every team
now wire the relay to the counter: relay triggered —> increment counter
2 Likes
whats wrong with my my memory??
29% only for that? That’s quite a bit
This seems like one of those problems where you do the most complicated thing but the answer was right in front of you the whole time.
1 Like
i tried what @chrysostom did and it always showed as 4 teams even though there was only one team in the game
what do you mean by “showed as 4 teams”
1 Like
Slim
June 29, 2024, 2:58pm
45
Can you use a number property, player scoped, for what team you are on?
If you are on team 1, the property is set to 1, if you are on team 2, it is set to 2, etc…
Then you run checkers or block code to see what team you are on, and decrease that certain teams player count.
Edit:
You check if the property is equal to 1, check if the bed is destroyed. If it is, continue in to the next part.
The next part is then it decreases the player count for that team. Then, it checks if everyone on the team is out, if it is, then it changes text if you have it or whatever else.
the counter never updated and it always showed that there were 4 teams left in the game even tho there was only one team left
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1 Like
AGaIn !Ii!!i!!!i UGhhhHhHhHhhHhHhHhHhHhUh
Slim
June 29, 2024, 10:50pm
49
i eat kosmo too froyo
i eat kosmo too froyo
i eat kosmo too froyo
i eat kosmo too froyo
i eat kosmo too froyo i eat kosmo too froyoWi eat kosmo too froyoei eat kosmo too froyo'i eat kosmo too froyoli eat kosmo too froyoli eat kosmo too froyo i eat kosmo too froyomi eat kosmo too froyoii eat kosmo too froyosi eat kosmo too froyosi eat kosmo too froyo i eat kosmo too froyoyi eat kosmo too froyooi eat kosmo too froyoui eat kosmo too froyo i eat kosmo too froyomi eat kosmo too froyoyi eat kosmo too froyosi eat kosmo too froyozi eat kosmo too froyozi eat kosmo too froyoii eat kosmo too froyoei eat kosmo too froyo i eat kosmo too froyo<i eat kosmo too froyo3i eat kosmo too froyo ok, I played it btw :):i eat kosmo too froyosi eat kosmo too froyooi eat kosmo too froyobi eat kosmo too froyo:i eat kosmo too froyo|i eat kosmo too froyoWi eat kosmo too froyoei eat kosmo too froyo'i eat kosmo too froyoli eat kosmo too froyoli eat kosmo too froyo i eat kosmo too froyomi eat kosmo too froyoii eat kosmo too froyosi eat kosmo too froyosi eat kosmo too froyo i eat kosmo too froyoyi eat kosmo too froyooi eat kosmo too froyoui eat kosmo too froyo i eat kosmo too froyomi eat kosmo too froyoyi eat kosmo too froyosi eat kosmo too froyozi eat kosmo too froyozi eat kosmo too froyoii eat kosmo too froyoei eat kosmo too froyo i eat kosmo too froyo<i eat kosmo too froyo3i eat kosmo too froyo ok, I played it btw :):i eat kosmo too froyosi eat kosmo too froyooi eat kosmo too froyobi eat kosmo too froyo:i eat kosmo too froyo:i eat kosmo too froyo
nO ONe iS rePLyinG TO MeEeEEeEeEEEEEEUh
??? I already did. Did you try the way I described it?
i eat kosmo too froyo
i eat kosmo too froyo
i eat kosmo too froyo
i eat kosmo too froyo
i eat kosmo too froyo i eat kosmo too froyoSi eat kosmo too froyoli eat kosmo too froyoii eat kosmo too froyomi eat kosmo too froyoAi eat kosmo too froyori eat kosmo too froyoti eat kosmo too froyoii eat kosmo too froyosi eat kosmo too froyoti eat kosmo too froyo2i eat kosmo too froyo0i eat kosmo too froyo3i eat kosmo too froyo7i eat kosmo too froyo5i eat kosmo too froyo:i eat kosmo too froyo
Can you use a number property, player scoped, for what team you are on?
If you are on team 1, the property is set to 1, if you are on team 2, it is set to 2, etc…
Then you run checkers or block code to see what team you are on, and decrease that certain teams player count.
Edit:
You check if the property is equal to 1, check if the bed is destroyed. If it is, continue in to the next part.
The next part is then it decreases the player count for that team. Then, it checks if everyone on the team is out, if it is, then it changes text if you have it or whatever else.
1 Like
i don’t understand tho : (
Slim
June 30, 2024, 11:32am
52