I have an among us map, where there are two teams. Team 2 is for the imposter and Team 5 is for the crewmates. I want to make it end the game when there are no more imposters and/or 1 crewmate but I can’t figure it out. Please help!
You could do something called pseudo-teaming but I don’t know how to do it yet
This could make it easier you can use a checker to see stuff and so on
Basically Psuedo-Teaming is giving players a certain amount of items and when they reach an item number, something will happen to that player.
In among us voting, this is very useful in among us voting.
Here’s a guide on it made by ClicClac.
When this was made I was not on here, it seems pretty cool
Thanks! I will try this.
I tried to make this, but I am having trouble adapting this to my game. I can’t figure it out.
Please help, anybody!
Make two sets of block code, one for each team.
You can relay on the imposter team and increase a counter. Then, use a checker to check if the counter is equal to 0. Then relay on the crewmates team and have that relay increate a different counter. Then, use another checker to check if the counter is greater than 0. If boths checks pass, end the game.
This topic was automatically closed 3 hours after the last reply. New replies are no longer allowed.