------THIS ONLY WORKS IN COOPERATIVE MODE ------
For some reason I can’t reply to @Dragon1 so here is how:
Step 1: Place a lifecycle that transmits on “relay” when the game starts.
Step 2: place a relay with the audience being a random player. Relay when recieving on “relay”. The relay channel is ‘team switch.’
Step 3:place a team switcher that changes the player to team two when recieving on ‘team switch.’
Step 4: Wire the lifecycle to the relay.(Event occurs—trigger relay)
Wire the relay to the team switcher. (Relay triggers—switch player to configured team)
If you want do do 2+ vs the rest, you only have to make multiple of these wired devices.