use this guide, then make a property:
name: players left in game
number
default value 0
scope global
now put this property in the counter:
use property: yes
name of property: players left in game
get a lifecycle (game start
get a trigger:
now connect the lifecycle to the trigger with wires:
event occurs —> trigger
now get an overlay:
text
default text: players left (you can put anything here doesn’t matter)
scope: global
now go to blocks:
when receiving on channel (the on in the trigger players left overlay)
and put in these blocks

