Just like in weird strict dad, you can see how much food, water and energy left using overlays.
The hunger bar will be decreasing every 30 seconds left (-3 lost, for example, hunger was from 100/100 into 97/100. Water will be the same thing as hunger.)
The water will track the Gimkit item “Water”, and the Food will track the gimkit item “Bananas”.
You can use a Game Overlay and set it to “Tracked Item.”
For the decreasing hunger and water, you can use a trigger that broadcasts on a channel and triggers itself on that exact same channel to create a loop.
In the “When triggered, transmit on” channel slot, you can make it take away an item from an item granter’s “grant item (or in this case take away) when receiving on” channel slot or just wire the Trigger to an Item Granter.
Use the tracked item in game overlay settings to track it.
To see your percent through a dash you need to make it in blockcode
set text, create text with, get property “blah”
/200.
Fersion and GimSolver, you don’t need blockcode for that, there’s a Game Overlay setting to show your current amount of a specific item / (out of) the maximum.
Combined with an IIM, (Inventory Item Manager) with a maximum limit, it should look like this:
You should have an Inventory Item Manager with a maximum amount (in the “behavior” tab”) and set the Game Overlay’s “Show Tracked Item Maximum Amount” setting to “yes.”