this is what I have right now
I want the oranges to go and say kil*s or knockouts
Where the oranges?
top right corner of the screen
Have a Lifecycle look for “Player Knocks Out”.
Wire the Lifecycle to the Item Granter (of oranges)
When event occurs → grant item
yea, I have this right now but I want the oranges in the top right corner to say knockouts and not the orange symbol
I also don’t know if I need blocks for it
If you want it to say knockouts, you can’t use oranges. You’ll have to use a property and blocks.
Do you know how to do that?
I got this too
Lifecycle: Player Knocks Out
Property: KOs (number property)
Counter: Starts at zero, updates property KOs
Life cycle wired to counter: when event occurs, increment counter.
Game Overlay displays property KOs
so I fixed it I just had to deleted the tracking item
You have to make a life cycle like @Coolcaden26said, but then you need an overlay and a property. set the property to kilIs, and when life cycle occurs, update the property. When property updated, transmit on channel “update kilIs”. for the overlay, go to blocks, and “when channel” (update kilIs) then create text, “kilIs” and show property “kilIs”.
i can’t full explain this right now, but I can later. Leave this topic open unless someone else solves your problem. i’ll be back.
also made it so the killstreak resets to 0 when you di e
oh wait, I made killstreak guide already, let me link you that:
Don’t worry about the buffs.
yup that’s the one I used ty
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