How do you make a talking npc

for my Christmas map

You could put a zone around them and wire it to a popup.

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impossible.

I think there are some guides about this.

So whenever the player gets close to the sentry, the popup shows up

Well, you could make it seem like it is, as @Munchkin said.

It’s not.

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You can place a button that is wired to a popup. The button will say, “Talk to NPC” and the popup will say… Hi, I’m an NPC who is fashionably late to this topic. This is a perfectly realistic and simple way of making NPC dialogue.

Here, try this or search “NPC dialogue” in the forums.

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gettttttt outttttttt

JK, it’s impossible and that is a fact, they just haven’t added the ability to do that it in.

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Do you mean having a visible text bubble above the sentry in game? That’s possible, just not used very often and involves a zone and a text device.

Basically, you will place a zone around the sentry, which must be wired to a popup. So whenever you walk inside that zone, a popup shows up.

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Please mark a solution if you found one @Pineappleman.

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1- two options, option 1: create a zone that triggers the popup when someone walks into it, option 2: create a button, title it something like: “Talk to (name here)”
2- create a popup, and the header text can say it’s name, the beginning of a sentence, or something else!
3- wire/channel them together!
see my guide:

mark solution if this helps

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