Is this what you’re looking for?
what do you need this makes it so the sentry your team
know all this, I’m just confused how the checker works.
ill show you
The checker can check for an item or property if it is greater than, less than or equal to to your set number.
what length of distance does it check and does it check your inventory?
Make it on the same team at you
It checks the item once an event causes it to run.
It has no distance like zones, triggers, buttons, vending machines, item spawners or checkpoints.
I assumed you wanted to use a checker because you wanted a player to have a certain item to not be shot at.
at what length does it check?
It does not have a length.
It can run once an event causes it to run a check.
For example, if I wire a Lifecycle to a Checker, the Lifecycle is the event that causes it to run the check.
Does it check everyone’s inventory? That seems like a defect.
no just yours
No, it only checks the player that triggered that action’s inventory.
For example, a player pressed a button (the triggering event) that causes the checker to run a check.
That player’s inventory is the only one that’ll get checked.
There is no purchasing going on.
this is just a example
Can I mark 2 solutions?
i dont think so
Nice, it worked!