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With the newly added Camera Point device, we can revamp our system of security cameras without using any teleporters! This system is quite useful for maps such as Among Us.
First, create a security cameras room. This will be where the player checks cameras.
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Then, place a Camera Point device in each room you want. In my map, I have four rooms set up. Set Activate point when receiving on on each camera point device to something like “camRoom1”, “camRoom4”, e…
This is a working system i believe, but im not sure. It’s if you want to have it working or you can just have some ideas from here!
Alright now I have to go, hope this helps
Edit:
Cams. Four a map - Help - Gimkit Creative
Now, with the addition of the new camera prop from Blastball being added recently, many people have decided to replace their cameras with this new prop. The problem is that once you do, you have something that looks like this:
[Screenshot 2024-02-06 8.15.12 AM]
It’s a good idea, but you still get those unwanted legs that just make it an eyesore. However, I have come up with a solution that creates a camera, that has a working light on it so you can tell if someone is on the camera or not. So, …
Security Cameras See post 75 - Community Made Guides - Gimkit Creative