Aw ignore it, Do you have enough ideas yet?
How do you explode yourself tho? Does it knock you back? Is it like a portal?
maybe you could add critical hits. (dunno how, but, maybe u can search up a guide im too lazy)
There is no way to make something deal more damage at a chance because you canāt know when you hit someone/ get hit or who you are firing at
maybe add a system where you can trade in gadgets for stuff in the middle of the map and you create gadgets with the crafting table. I hope this makes it unique edit: Iām making my own bedwars map and I made it that a good gadget is high in the sky and has a limited stock of one making it desirable making everybody fight for it and when someone buys the one gadget everybody is warned that the gadget is in the hands of someone.
give the player 3 gold seeds when the game starts. use a game overlay to show how many gold seeds the player has. use a lifecycle to check when player is knocked out and connect it to a Item granter that removes 1 gold seed. use a checker to check if gold seed count=0 and connect it to a team switcher that sends you to spectator mode. that is the closest you will get to your 3 live idea.
Change everything you can. Donāt go with the crowd. Literally everything (kind of.)
Most creators go for either the basic island with grass or like some space theme with some chests or something that has the same loot every time, but thatās generic. The entire point of Gimkit Creative is to be creative, so donāt go with some boring themes. Think of like, rotating maps, random loadouts, wild west game themes, anything like that.
Hereās a tip: go into discovery and look up bedwars. see which ideas consistently appear, and go polar opposite. Avoid using those main ideas, and make them minor components.
But thatās just my thoughts. :3
How do i make random loot and rotating islands
randomized loot/randomized chests
- Also, voting system for maps, or randomizing systems. Not literally rotating 360 degrees lol