How do you make a barrier flicker? My map is a spooky map so I have a dark transparent barier and I want it to seem like the lights flicker

how do you make a barrier flicker? My map is a spooky map so I have a dark transparent barier and I want it to seem like the lights flicker

maybe something like this but it covers the whole map, uses trigger loops, and has different delays to seem a bit more random?

You can use repeaters!

Also repeater uses too much memory.

For this use 2 triggers and a barrier and a lifecycle.
Make sure the lifecycle is the default.
Make the first trigger have a delay time (something under 1-2 seconds so it actually looks like flashing)
Connect a lifecycle to a trigger.
Event occurs → trigger.
Then connect the first trigger to the second trigger which has no delay time.
Triggered → trigger.

Take out the dark barrier and connect the default trigger to it.
Triggered → activate barrier.

Connect the first trigger to the barrier.
Triggered → deactivate barrier.

Ahem TRIGGERS, nah it ain’t matter

Noooooo
R_peater no good, R_peater is bad, Repeater is…
Oh no I said it.

wire-repeaters and triggers are better.

Ok well yesh was just trying to help didnt need to get attacked with 3 notifycations saying NOOOOOOOOOOOO DONT USE THIS

What i mean is say that there is a simpler way

Well I mean, you still got 3 notifications lol

Use trigger recursion (delay 0.01) connected to the barrier.
It fades in and out, like a slow motion flash.