If you’re using a guide like this. Then when the event for the game start happens, preferably use a lifecycle, trigger a relay (for the taggers team) that is wired to a teleporter [relay triggered → teleport player here]. The teleporter is in the room that the taggers stay in for 15 seconds. wire that same teleporter to a wire repeater with a delay of 15.0 seconds [player teleported here → repeat wire pulse]. Finally, wire the wire repeater to a different teleporter in the main map where the hiders are [wire pulse repeated → teleport players here]. That should work.
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