How do I make sentry's move, (kinda like fnaf with AI) because every guide to it is too confusing for my goofid brain 2 process

wait can you like draw it out i got dropped on my head when I was a baby

wait what…

I’m confused on what you want me to do

anyways… like can you like draw it in the game if you can???

you can’t draw in the game -_-

I’ll get a screenshot though.
wait a sec pls

Something like this:


Click on the zone
image
Go to your second sentry
image
On your first sentry, set it to deactivate on “OFF” and on you second one, set it to ACTIVATE on "OFF

OHHHHHHHH thanks now it makes a lot more sense, so I just repeat it over and over again

yes, for whatever and however many you need
make sure to mark a solution (checkbox)

I would recommend making said “moving thing” out of barriers, as sentries take up a lot of memory

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or use a prop like a snowman
sirwywy → fr recorders should not be considered instruments at ALL

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Well, if you use this method, to repeat this you would either need to add one more zone and that will get complicated and if you want it to turn on and off on a set time, repeaters and counters will be needed and I am too tired to send picture of how to do that.

no one uses repeaters these days :skull:

I do and I love them!

then you should look at this:

and what about the jump scare ,( like when they get in your office?)

On certain games I do that like when I need to use more than ten repeaters.

Zones are perfect. They walk into the office then pops up a sentry firing zappers at them.

I gtg. triggers are better for memory and he needs animation kinda not really what ur trying to say

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Search before making a help post please

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I’m sorry I’m to lazy to search,

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