I need help making flashing text.
This is what I have but I cant find anything that helps on this
My friend did a page on this but i NEVER understood it!
How to make a flashing text - Community Made Guides - Gimkit Creative
I need help making flashing text.
This is what I have but I cant find anything that helps on this
My friend did a page on this but i NEVER understood it!
How to make a flashing text - Community Made Guides - Gimkit Creative
search for an on and off lasers guide but replace the lasers with text
No not that my friend posted this but i didn’t make sense…
How to make a flashing text - Community Made Guides - Gimkit Creative
you posted that
and if thats really your friend why are you sharing an account?
Because…school restrictions
Will ANYONE help me?
its late for a lot of people and the forums are kinda dead right now
Ok, i’ll mark it complete, and post on Monday
no keep it open so you don’t have to repost and maybe there is someone with more time than I have that can help
Make high saturation color on the text, then in rapid succession through a trigger loop, repeatedly turn activate the text on and off.
OMG! I MARKED IT SORRY! O.O
BLAHBLAHBLAH (no going tordes anyone just need works
its fine unmarking it is a thing
also put random letters inside <> to bypass the limit
@Cellofive can you enter the padlet and help me plan?
For the text have it appear when receiving on: Text On
and disappear when receiving on Turn Off
.
Create a Lifecycle that transmit on Start Flash
on Game Start
Now add a trigger that triggers when receiving on Start Flash
and when triggered broadcasts on Text Off
add a delay of 1 sec
.
Add a second trigger that when triggered broadcasts on Text On
add a delay of 1 sec
.
Now create a trigger loop by wiring both triggers together like this:
How to you unmark it?
just click the button again or click a new one
Just press on the solution button again ._.
you already did but the solution button
I recommend searching for some discourse tutorials
Did this not work?
I don’t think she tried it yet…