I made a game that is like 1 way out, but way more advanced. Now I have added an upgrade that lets you use medpacks instantly using the game overlay feature, along with a checker and stuff. I want the medpacks to be able to be upgraded such that if you buy from a vending machine multiple times, the medpack will heal more(in shield) the more times you buy it.
Trigger clocks don’t have a delay modifier IN THE BLOCKS SECTION, so I can’t use that, and repeaters don’t have a blocks section AT ALL, which prevents me from using properties.
Have you seen the Health Granter device yet? You could have multiple, continuously growing larger and corresponding to a number that the property can update to.
Yes, however I would like to let the player upgrade this feature on the vending machine however many times they want. There are no blocks on the health granter, and none on the trigger, so I can’t use properties on them. I’m wondering if there are other ways to do this, perhaps using wire repeaters or something? I know how to use wires except for repeaters and the wire pulse block.
blocks are hard enough but wires man Thats a lil goofy that you do not know that but Hey we learn at our own pace so its fine but you can just get an overlay and a health granter and wire them and it will pop up with options you choose your option