How do I make a hunger system (No blocks)

The title

what do you mean food system

you know you can use props???

you need food to survive

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ohhhh… um have you seen any community guides to that?

oh yeah I’m dumd sometimes

oh ok never mind and if there really is no guide just use a wire repeater, button, and game overlay:)

you told me check the guides

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What kind of system do you want?

a food system hunger

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So you want when they are hungry they lose health?

when they lose all hunger then they start to lose health

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I’ll show you how to do it when I get to school

if its like the minecraft one you could make the shield bar the hunger bar

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How do you want hunger to deplete? Is it variable depending on the damage you’ve taken, or is it like one hunger bar after a set amount of time?

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hmm. Would you like to use energy? I know a way that works using energy.

I’m assuming you’re making a system where “eating” gives an amount of an item, and that item dwindles over time?

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Personally, I find energy easier better, cuz you can check your hunger.

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There’s an easy way to do this!
:slightly_smiling_face:
Use a movement meter device, and set the meter to deplete the item that represents hunger…
Then, when it hits 0 (you can set it to transmit when it runs out), transmit on a channel that will activate a trigger loop connected to a damager.
To make it to where when they gain more hunger the damage stops, place a checker connected to another trigger loop that is infinite (set the trigger to no delay and attach it to a wire repeater device that signals at a 0 second interval), and when the checker checks they gain back the hunger item, make it transmit a channel in the “When check passes, transmit on” section that will stop the trigger loop.
:smiling_face_with_sunglasses:

Alright here
You need a health granter that reuduces when it channels on hunger
Settings for the health granter


And the block code for the - 1 health