I am working on a map and I need to have one of the gims talk and I have no idea how to do that
Welcome to our community @HarperK!
If you have the season ticket, you can use the Character and Dialogue devices.
If you don’t, check out this guide for the old-fashioned way: Mini Guide to making a passive Sentry NPC with dialogue - 1/10 or 🟩
Hope this helps!
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Okay I will try to make a step-by-step tutorial, sorry if it is conusing.
If you have the season ticket, by the way, I’m pretty sure there is an easier way to do this with Dialouge device and Character device
- Add a sentry. You can customize it as well.
- Put an invisible barrier around the sentry.
- Grab a button and make it invisible. You are gonna place this over your sentry. Make sure it says “Talk?” while being pressed.
- When pressed, it should open up a popup. This popup should be a banner! Your text should be what your NPC/sentry is saying. Then, add a call to action. This is what you can say back to it. You are allowed two, maybe more with season ticket?
- Add another popup. This is what the NPC will say back to you. You can wire it from original popup to next like this:
(Call to action clicked) > (Open popup)
I apolagize if I missed anything, and I hope this will help you! Happy building!
2 Likes
You put a sentry down and customize it the way you want it to look, and put a button next to it and and make it say what you want.