Haiasi
October 16, 2023, 11:36am
13
There isn’t a way to add status effects like posioned, burning or frozen (because you can’t put negative health in a health granter but you can decrease/remove regenerating health for a short amount of time to create an illusion of getting poisioned or burned.
Here are some guides that may help you:
This is a guide to making regenerating health. It can be useful for games with pvp/pve mechanics.
First, place down a repeater. Select how often you want the player to regenerate health by inputting a number in “Task Interval.” Also, set “Stop Strategy” to “After receiving on channel.” This will keep the regenerating from stopping.
[Screenshot 2023-05-27 7.52.24 PM]
Next, place a lifecycle. By default, the event should be set to “Game Start.”
[Screenshot 2023-05-27 7.54.02 PM]
Then, place…
Good evening, everyone! Today, as a part of a game, I figured out how to get teams to switch places when a button is pressed. This is a major breakthrough in not only two-player games, but almost all games in general, but the generalization to more than two teams is very tricky.
Prerequisites:
Teams need to be on, and set to only 2 teams.
Step 1: Place down a button.
Step 2: Place down two pieces of text, and label them differently from each other.
Step 3: Wire the button to both pieces of…