I might not respond soon.
Use a trigger loop and a health granter, triggered --------------> grant health.
Make the trigger trigger on game start with a lifecycle
i made it in this guide just change it to health not shield
Wire the triggers like this:
Triggered -------> trigger.
Repeat another time so you get a loop, and put a delay on the triggers.
I’ll try these tomorrow! thanks for the help
life cycle, wire repeater X2, health granter:
life cycle: game start
Wire repeater 01: how slow you want the health to grant (suggested 2 seconds)
wire repeater 02: 0.0
health granter: however much health you want to grant (suggested 2 (health then shield))
wiring~
lifecycle, wire repeater 01: game start – send pulse
wire repeater 01, health granter: receive pulse, grant health
wire repeater 01, wire repeater 02: receive pulse, send pulse!
DONEE
Thanks! it works perfectly
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