please help i dont understand this at all
Use a timer (https://forum.creative.gimkit.com/t/mini-guide-wireless-timer-difficulty-1-10/14859?u=stringdosalot) and when it reaches 60 seconds which means 1 minute. Make it grant 300 of one item.
No string, you have to read the question again.
To accomplish this, you have to make a trigger loop with a delay of 60 seconds, and count the amount of times the trigger transmitted on one channel and set the score by property.
If you want an easier way to do this, keep the trigger loop, and replace the property score counter with a granting system, which means the specific item will grant to the player (by 300) every minute.
Here:
Use a trigger with a delay of 60 seconds, that broadcasts on x, and triggers when receiving on x.
Make the trigger blocks to this:
Agreed. You could also use repeaters.
oh heck nah
I know but like if you need to
but you won’t because the triggers do it for you better :D
The thing is you don’t need to waste triggers for this when there are repeaters too.
what do i wire the trigger to
Well the repeater is easier to understand than a trigger loop for beginners
can you just show a picture of it please
In the settings you have to make the score “property” so the leaderboard will show the score by property.
Then, wire
Lifecycle (game start) → Relay (all players)
Relay (relay triggered) → Trigger (trigger)
can you show picture
To me, the repeater loop wasn’t any simpler compared to trigger loop, the lack at the knowledge on looping limited how we define the difficulty of the different ways of looping.
A trigger loop is quite simple in many ways, all you have to do is to make it trigger on x when triggered (basically means when a signal send to the Trigger, it will send out the signal x), and trigger when receive on x (meaning that it will send a signal when receive on x signal). In that case, the trigger could constantly send channel x repeatedly until you deactivate it, however, you can increase or decrease the delay of the trigger pulse (how long it will take for the x to be send again) depend on what interval do you want the action to be done. Easy? A Repeater, however, excluding the high memory it requires, the overall settings it contain could be replaced in a better way by using trigger, plus, they are more limited and harder to comprehend.
Well, yes that’s true, but the whole point of a trigger loop is to save memory and enforce good building habits.
use a timer / string now can you mark a solution
can you show me the blocks
…Sure
Beluga already posted the block settings of the trigger.