Hitbox, Wall, Border, Barrier, and Collision Research

image

image
Then it’s a wiki like this one.

4 Likes

thx for explaining!
i updated the post.
(im gona make a list of stuff we found)

1 Like

Love that you use WCAG Dark.


Lag exploit thru walls (Lag machines will overload game, just has to be on your screen)
Moving inside walls (Activate a barrier on top of you, not possible with terrain [yet])
Ball in a wall (same with moving inside walls)
Spawner, button (in barriers)


Would this explain every project you’re working on?
Surprisingly easy, by the way.

2 Likes

wait.
now that u say that…
LOL its accually kinda easy. but i do have some stuff i wanna try. ill add them to topc

place multiple teleporters on them, since once you do, you stay in that tile :skull: unless there’s a floor nearby

i added some more. doing them now.

Inspect scripts?

Hey, G-code! Place this in the border, will ya?

wait. gcode knows how to place stuff into borders?

@G-Code549 TEACH ME MASTER

wow gcode ur smart. u joined then a month later u have acomplished what some of the people (who joined a couple years ago) have only dreamed of. (me for example)
Good job!

inspect element might be your best friend here?
idk i havent used inspect only seen it

no, that isnt consisten enough. plus some of the people at school (like me!) dont have acess to that. Finnally, when we publish this, people are going to have to do this themselves. Finnally @here remember, we are doing this so to use in maps. WE MUST NEVER LOSE SIGHT OF OUR BEGINING

1 Like

A) My grammar police side is very triggered by that post.
B) How will this be used in maps?

3 Likes

Good morning good sir.
Our Business Proposition is aiming to increase gimkit map size by over (infinite)%
We really hope you could support our academic venture as to increasing map sizes, having fun, exploiting maps, making near impossible rooms, finding more stuff that we didn’t find (like yk, we figured out that gkc is a render based game, ok fine, not that important, but still). I hope you could donate a portion of your sanity, time, and braincells, to this cause.
Thank you Mr.Police.

(lol i hope i didnt trigger gramer police this time :grin:)

2 Likes
  1. Errors. Get Grammarly!

Now this is starting to sound like an expansion of the World Border topic.
Screenshot 2024-11-01 12.50.21

3 Likes

uggg, i dont have the braincells to respond anymore. splitting headache. ima leave for now, and if u need or want to tell me anyhting, then just ping me. cya

4 Likes

Unfortunately it doesn’t seem possible to place gadgets past the border.

Ironically, all of the grammer errors in the post were in that sentence.

2 Likes

Is this a glitches page

Kind of.

literally 3 of those are Gimkit and just modern shorthand. 2 need hyphens (near-impossible and render-based), Mr. needs a space after it, you need and before finding, really and a portion aren’t incorrect; grammarly just doesn’t like the word choice, brain cells is two words, I needs to be capitalized, didn’t needs an apostrophe, and I think find would be fine, then. I also know that was a run-on sentence. How in the world do you break barriers?

4 Likes

We discovered that Gimkit uses rendering, so we’d need lag machines on-screen. Just use lag machines and AUO breaks[1], combined with just a bit of fragility, and you break them.

Something for reference.


  1. breaking AUO for short periods ↩︎

3 Likes

so what we know is that gimkits aou prioritises walls over players. Gimkit is using render, so what we are gona try to do is force a player into the walls. The only problem here, is that i have a school chromebook, so it litterally cannot handle high lag situations without crashing

2 Likes