Help With Bunker Rooms!

I am making a zombie apocalypse sort of game where there are two teams, the zombies and the humans. the humans have to try not to be tagged by the zombies. The humans have a secret base with many “underground” levels. I need some ideas for other rooms.
Current rooms:
1:We@pon room
2: Healing room

Accepted ideas

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[quote="Garden: To grow plants to eat for survival. Can have random stuff, or maybe a prickler weap0n.
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2 Likes

Do the rooms need to be practical or are they just there to hide players/be decoration?

I’m not sure if this is different to the healing room but:
Medicine room - where you can find a medicine to the z0mbies if you spend some time in the room.

Or:
Security room: (just like among us)
A room to watch the security cameras to find where the z0mbies are

2 Likes

Room Ideas

  • Ammo Room (If your in-game gadgets require ammo to be refilled, then this room stores all of the Light Shards, Medium Shards, Heavy Shards, and (if applicable,) Snowballs.
  • Cannon Control Room (Is the room for players to control the two large cannons mounted outside the vault. If you want to make it purchaseable, click the link here (PS, this guide has no pics)
  • Meeting and Planning Room (This room serves no purpose other than decor. Players could “discuss” plans to defeat the zombies)
  • The Laboratory (Players research at the lab tables to gain Research to craft upgraded gadgets and plant different crops with special purposes. For example, you can grow a Gimberry to unlock a second bunker Yes, it exists that houses some more stuff.)
  • Mineshaft Entrance (The entrance to the mines. I this room serves as a preparation room to gear up to enter the mine as the mines can be infested with very large and aggressive bats [Fuzzfoot gims]. Plus, this room stores the pickaxes and the crafting table to upgrade the pickaxes.)
3 Likes

The rooms should function in some way.

Players will already be able to upgrade their We@pons in the We@pons room. Thanks for the ideas though!

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I got sum…

Kitchen: To cook food and more. Has some fruits around the area (may or may not be useful) and a PML (cause why not)

Bed Bunker: filled with those cool-looking space beds, not much besides decor, but could be used for diff purposes.

Garden: To grow plants to eat for survival. Can have random stuff, or maybe a prickler weap0n.

Storage Room: filled with random items needed for survival (I don’t know what tho…)

yup there

3 Likes

Some of mine is a surveillance room where they can see where the zombies are and a couple of trenches with traps. Some turrets in a safe zone.

and a bank with hidden money to buy speed boost and damage boost (you don’t have to use those ideas).
Sorry I got carried away :smile:

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post deleted by me cuz off-topic

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I can try to make a image of it on gimkit MAYBE (if it helps)

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