Okay, I am trying to make a system where when a player jumps on one of the glass (just some barriers) pairs (one is slightly on top of the other to tell them apart), a system picks a number 1 or 2 or something like that and it and it either breaks (disables the barrier) or it doesn’t (and the other one will break when a player steps on it)
(I do have some experience with blocks and I am making it in the platformer style btw)