Help me please another question for my minigame

how to make it be that i grant an item to a player then they get knocked out and when they get knockout they loose that item

Lifecycle (when player knocked out) ----- item granter
knockout manager (pretty sure its in blocks somewhere for when player gets knockout) ----item granter with item in negative amounts

Edit: gonna check rq what does what


Ummm… Why would you grant an item then take it away from them right away? Js wondering…

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becuase if you rember I had the question I had this question then you would see I wanted to have it be if you get an incorrect item you get knocked out soooo I figured out how I want to do it with buttons so I want it to be that if you press the button you would get knocked out you loose that item

hey have you figrued out if it worked?

just use item granters and a respawn device


ok i will try that… and let you know

If you want to do that for every item in the game open “Options”
Screenshot 2024-04-06 8.06.05 PM
Then press “Map Options”
Screenshot 2024-06-14 7.32.00 PM
Go into the Items tab
Screenshot 2024-06-14 7.32.58 PM
And find “Item Respawn Behavior”
Screenshot 2024-06-14 7.33.52 PM
Finally change “Keep” to “Delete”

Sorry if this was kind of obvious…

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@Bananas123 no only one item is like that

Okay :grinning:

yeah it worked thwnks

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