how to make it be that i grant an item to a player then they get knocked out and when they get knockout they loose that item
Lifecycle (when player knocked out) ----- item granter
knockout manager (pretty sure its in blocks somewhere for when player gets knockout) ----item granter with item in negative amounts
Edit: gonna check rq what does what
Ummm… Why would you grant an item then take it away from them right away? Js wondering…
becuase if you rember I had the question I had this question then you would see I wanted to have it be if you get an incorrect item you get knocked out soooo I figured out how I want to do it with buttons so I want it to be that if you press the button you would get knocked out you loose that item
hey have you figrued out if it worked?
just use item granters and a respawn device
ok i will try that… and let you know
If you want to do that for every item in the game open “Options”
Then press “Map Options”
Go into the Items tab
And find “Item Respawn Behavior”
Finally change “Keep” to “Delete”
Sorry if this was kind of obvious…
Okay
yeah it worked thwnks
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