Help... again with my RPG game

sorry didn’t see that

got the block code photo:
Screenshot 2023-12-10 8.46.59 AM

I may have to ping someone

I’ll wait 20 minutes before pinging someone

what is da ping mean yo

this: @Trasch

OHHHHHHH so just mentioning somebody

yeah, but it pings them.

okay, I need help @Haiasi or @Blizzy

@CassiusDoomlorde, I have the block code photo

The the tug for rpg.

@StacheIsTaken, that doesn’t solve my “lowering the property when a check passes” question, that tug is for RPG’s only

1 Like

I already figured out the two channels thing, I need help with

Get an item granter, or something with the “wire pulse” block, open the blocks (on wire pulse), and put in the block code thing CassiusDoomlorde sent in an image, then get the checker and set up the checking system, and wire the checker to the item granter or whatever saying “Check passed → run wire pulse block”

Oh, thanks, I’ll see if that works

Sentry Knocked out: Broadcast on “Knocked”
Wired to Trigger Trigger transmit on Knocked2
@gimmaster12345

… I think I said this:

I would help if someone made a guide on this, lowering and raising property not by one

I saw, and that looks right.

Did you check that the overlay updates when the item is purchased?

I would suggest using this guide to check the value of your property. I build one in every map.