did you figure it out?
yes i did but i am still struggling to figure out how to make an attach out of this(But it helps a lot with other mechanics in the game)
what are you trying to do exactly? what thing/s trigger the leech and do you plan on using wires or channels?
I want to make either a flame attack or a poison attack for a mage in an rpg im making i also dont know if i want to use wires or channels bc im not sure even how to do what i want
is the mage an enemy, or a player? are its attacks randomized?
its a player, The player gets to choose a class and no the attacks are chosen through a series of overlays and popups
Ok. do you understand the basis of pseudo-health, or is that what you’re stuck on?
i understand pseudo health i just cannot figure out the player is going to target another player with an attack (Side note Imma be offline for about 2 1/2 hours in a couple of minuets)
you could set up 6 spawn pads, 3 on each sides, and have them be set to specific teams based on the position
like
1 4
2 5
3 6
and have a relay set up like this?
That could work but the game is an open world game and not turn based, is there a way to modify it?
RPG’s tend to be turn based, so it’d be very difficult to transfer this over to be open-world compatible.
ok well imma still try (Its more of an mmorpg like minecraft)
go ahead and give it a shot! nothing’s impossible if you try!
wait could pseudo teaming work
You could use an invisible sentry.
If that is even a thing. You can’t make the questionare invisible so maybe you can’t with a sentry either.
This is something I found. How do you make health granter remove health This is how someone made a “Poison Gas Room”
thats not really what i need to do but its a pretty good idea for other things!
Im going to give you the solution because you helped so much over this proscess
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