Is there any way that i can make it where if you pick up a certian item it deals damage by picking it up.
You would have to use a checker to check if the player has that item and then have lasers all over the map to activate if the checker is true.
You could also use a pseudo-health to deal damage in a property and then when their health is zero they respawn. Very helpful if you want to avoid making lots of lasers.
can you explain better how to do this
This is the official guide to using pseudo-health, basically you use a property for each player that tracks a fake health, but doesn’t correspond to the player’s actual health, which is why it’s called “pseudo”-health. then when this counter of fake health reaches zero, you use a respawn device to respawn the player.
Really, the only way to do this is with pseudo-health. It’ll be a long process, but it’ll work.