so you know that hand puzzle guide I made a while back?
the one with connect the lasers?
I just had an idea to make an even better version via coordinate system
so the idea is
once a player touches a zone or cs zone
it marks a prop true and starts listing the coordinates when the move away/or towards the og point (either using distance or slope formula would be best I think)
as long as that prop stays true of which it will mark as false once it reaches a certain distance away from the last point touched or it is completed
and when the next point is touched it marks a prop true for that point and sets the original point distance to that point so they can move further to get to the next point
and once reaching the end it checks if all the points are true and if not it resets the Boolean prop controlling whether the break activates or not to false resetting it back to the og point and starting a clean slate
I’m gonna ping some peeps that might be able to help if y’all don’t mind I’m gonna have trouble wrapping my head around some of these mechanics
@Here_to_help
@VALUEX
(don’t know many block wise peeps out there that are still active ig : P)
tempted to ping blackhole but eh
if he wants to help he’ll come on his own