is there a way to make it so you can fire through a barrier but can’t go through it
I am trying to make a defence game were 1 team attacks the castle and the other team is defending I want the people defending to be able to fire ate the enemies but the cant walk were they aren’t supposed to
no there isn’t its not possible to do that barriers just block everything
well you can make it so one team can fire through a barrier but the other team cant
this
You could put a zone near the barrier and when a player enters that zone a different barrier activates and when a player leaves the zone the barrier deactivates. So player can go through.
Its pretty simple.
I’ll try to get an image.
I think this is pretty simple to create.
Have a lifecycle device that activates when a player enters the vicinity of the barrier. The lifecycle will listen to the gadget fired. Have the channel the lifecycle sends when “gadget is fired” to a loop that makes the barrier deactivate then reactivate for one second.
oh yeah i forgot they added that for lifecycles Nevermind there is a way to do it
Make sure to crop out the code in your image. I was testing to see if it was active, sorry.
yeah i had to move my gim cause i couldn’t crop it
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