So basically-
I need 2 more layer 2 entities (the entities that can spawn at the same time at layer 1)
And no, I am NOT putting more game overlay entities (FOUR of those
)
I need more ideas since I feel like I already did EVERY idea for game overlay entities
And no, I am NOT gonna copy any entities from Roblox (except sorrow and timothy theyre just a good idea ngl)
What about an entity that follows you and then you have to look back at it and it will stop. Like weeping angels. Or like the creaking from minecraft
Honestly the only way to actually make that is to have a set spawnrate (definite for a door), so I am NOT doing that. (also it would be difficult to make that even if the memory didn’t exist.
greed, I think it’s a canceled entity from doors, not on doors wiki, the page is blocked but here is what it looks like I believe, bro. I found a bug where everything is blocked, lemme describe it
if your game has gold, greed is perfect
it’s a purple’ish oval’ish body with yellow teeth no eyes. if you collect too much gold in a specific amount of time it will oof you, it will give warnings, like a translucent appearance that slowly gets bigger and non transparent.
I don’t want the loot tables to be 14% entity, besides timmy exists.
How about an entity that slows you down heavily and then four doors will appear with one door different from the others and that one is the correct door. The other doors are decoys
same problem, has to be definite spawnrate so it will be really predictable.
and doppel exists which pretends to be a lever
Er, what’s a definite spawnrate
Its something that means you cant make it unless you want 80% of your memory to be taken by it. Basically would be too much memory to make it be able to appear and literally have 2% memory on every door.
oh wait sorry didnt read correct, definite spawn rate in my dictionary means always will spawn at a specific point
Timmy the spider’s family
dread?
eurmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm I am not making a randomizer for 4 different spibers
haste will get you if you don’t pull a lever within 15 seconds soooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo
there’s that
I’ve seen your other post, you said there were specific entity rooms. I assume you changed it to random now?
Can you specify which topic that was?
oh yeah that’s rlly outdated
I deleted the old game and started a new map since there were so much bugs
anyway just know there’s no definite entities (I mean ones that have a DEFINITE spawn rate. after each saferoom you will AT LEAST encounter 1 visual or mechanic entity)
How about rooms have a chance to spawn a fireplace which you can put coal in and has 50% chance to get gold or perks and 50% more chance to get jumpscared by a fire d3mon
dawgio I have way too much coal bags in my rooms
anyway same thingy, too much memory
I want something like not room-changing (except doppel I already added that)
basically something like sorrow or delay or tick in my game (they all have a random chance to like slow you down or remove a game overlay for some time)
