Use a lifecycle set to when player knocked out.
Then use block code to check the team number. (See here (you don’t have to do things labeled optional or under uses)).
Now add a trigger with these settings.
Add this wire.
Now, add this block.
Make sure to change team number to what ever team the seeker is on.
Next add a property labeled score.
A relay that relays for the seeker team.
A counter like this.
Make sure to go in map options and edit the score.
And now just add this end game device.
You should be done. Let me know if you need anymore help
Aren’t there are multiple seekers, this is so when there is only 1 player left it will end?
Also, welcome to the forums. Make sure to read s.orules and s.faq, along with the pinned rules topic.









