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i cant figure out how to recreate the error message in testing
no
One of us is going to receive âAdmiredâ soon (but not soon because itâs 5 likes on 300 posts and not 1500 likes.)
Checkers are like nuclear power. Awesome, hard to use properly, but theyâre still awesome. No one can say otherwise.
So for concatenation, you would rather use 2 checkers, 5 checks each instead?
Ew no.
I would, but only to spite everyone in the anti-checker gang.
Iâm not anti-checker (im anti-checker).
anti-checker vs anti checker. Hyphens matter a lot.
Unless youâre checking a property. In that case, they are nuclear, but more like a nuclear bomb to your sanity than a source of energy.
I bet that you can still do stuff with checkers checking properties, no one has experimented with it yet.
No, it really doesnât work.
No it always doesnât pass, probably because there is an error in the checker code that makes the function return null or false or something.
For me, it always passes even though itâs false.
Art requests are still open.
Mysz Lore:
I trusted the checker with all my heart. I had used it in my first game to create pseudo vending machines and win detection.
I thought that the checker would do the same well in my second game, Gimkit Shipwars. I used a checker and waited, and my code failed. I kept trying to troubleshoot it until I couldnât anymore. I looked on the forums and other people had buggy checkers. I ended up deleting ship wars because of the betrayal of the checker-checking properties.
Anyways, I didnât realize you could use block code to check properties, because I was dumb.
Draw a mouse with a smiley face or something.
Workaround: item granter + inventory item manager linked to a property. Then you can just check the item.