so this gold seed gives status effects when used but they don’t disappear when you get knocked they disappear when anybody gets knocked.
can you explain what’s going on?
welcome to the forum @zaeren_64
check out the TOS and FAQ and while you’re here read the beginner-must-read enjoy your stay at our crumbling forum
Do you want the golden seed to stay on the ground when they get knocked out or get taken away? @zaeren_64
sorry I took so long the seed when consumed gives speed and strength and I want the effects to go away after the player dies.
cool use a lifecycle for when player knocked out
and then wire it the effect to shut it off
this is what I have doesn’t work
ok great one sec let me test that
it did not work is there anything I should remove?
you need to to connect the blocks
also get property doesn’t work on it’s own you have t give it an actual property
your also missing a math block
IDK what I am doing with the block code
I use scratch but not this so its a bit new
you have at least 3 errors there buddy
lol woops
a screen shot would help
I suggest just replacing it with a lifecycle
did that did not work
Use speed modifier and damage modifier/booster devices to replicate the effects. The post @Foxy made above is a good way to cancel the effects out. How do you want the player to “use” the ability? Is it via an overlay, a button, a trigger, a zone, or a vending machine?